# Config

shared/config.lua

```lua
Config = {}

--[[====[ SPARK-DEVELOPMENTS ]====]]
-- Thank you for buying this resource!
-- DOCS - https://spark-developments.gitbook.io

--[[====[ GENERAL SETTINGS ]====]]
Config.ItemName = 'bombvest' -- The name of the item used to equip the vest
Config.BombVestDrawable = {
    id = 63, -- The ID of the vest which will be equipped once the player uses the vest
    texture = 0, -- The ID of the vest variant
}

Config.ResetVest = true -- Equip the previous vest once the vest explodes?
```


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